de.enough.polish.ui.texteffects
Class FlashTextEffect

java.lang.Object
  extended by de.enough.polish.ui.TextEffect
      extended by de.enough.polish.ui.texteffects.FlashTextEffect
All Implemented Interfaces:
Serializable

public class FlashTextEffect
extends TextEffect

Flashes a text constantly. Please use sparingly as this might be quite distracting.

Usage sample:

 title {
    font-color: red;
    text-effect: flash;
    text-flash-interval: 800; // interval in ms
 }
 

Copyright Enough Software 2007 - 2008

 history
        Oct 28, 2007 - rob creation
 

Author:
Robert Virkus, j2mepolish@enough.de

Field Summary
 
Fields inherited from class de.enough.polish.ui.TextEffect
style
 
Constructor Summary
FlashTextEffect()
          Creates a new text effect.
 
Method Summary
 boolean animate()
          Animates this effect.
 void drawString(java.lang.String text, int textColor, int x, int y, int orientation, javax.microedition.lcdui.Graphics g)
          Paints the text and applies the text effect.
 void setStyle(Style style)
          Sets the style of this item.
 
Methods inherited from class de.enough.polish.ui.TextEffect
animate, drawStrings, getFont, getFontHeight, getLeftX, getRgbData, getRgbData, getRgbData, getTopY, getTopY, hideNotify, releaseResources, showNotify, stringWidth, wrap
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

FlashTextEffect

public FlashTextEffect()
Creates a new text effect.

Method Detail

animate

public boolean animate()
Description copied from class: TextEffect
Animates this effect. Subclasses can override this method to create animations.

Overrides:
animate in class TextEffect
Returns:
true when this effect has been animated.

drawString

public void drawString(java.lang.String text,
                       int textColor,
                       int x,
                       int y,
                       int orientation,
                       javax.microedition.lcdui.Graphics g)
Description copied from class: TextEffect
Paints the text and applies the text effect.

Specified by:
drawString in class TextEffect
Parameters:
text - the text
textColor - the color of the text
x - x coordinate
y - y coordinate
orientation - the orientation, e.g. Graphics.TOP | Graphics.LEFT or Graphics.TOP | Graphics.HCENTER
g - the graphics context

setStyle

public void setStyle(Style style)
Description copied from class: TextEffect
Sets the style of this item. Subclasses can override this method for getting specific settings.

Overrides:
setStyle in class TextEffect
Parameters:
style - the new style for this item.