de.enough.polish.ui.texteffects
Class VerticalSplitTextEffect

java.lang.Object
  extended by de.enough.polish.ui.TextEffect
      extended by de.enough.polish.ui.texteffects.VerticalSplitTextEffect
All Implemented Interfaces:
Serializable

public class VerticalSplitTextEffect
extends TextEffect

Paints the text in two colors that are split vertically.

Copyright Enough Software 2008

Author:
Robert Virkus, j2mepolish@enough.de

Field Summary
 
Fields inherited from class de.enough.polish.ui.TextEffect
style
 
Constructor Summary
VerticalSplitTextEffect()
          Creates a new split text effect
 
Method Summary
 void drawString(java.lang.String text, int textColor, int x, int y, int orientation, javax.microedition.lcdui.Graphics g)
          Paints the text and applies the text effect.
 void setStyle(Style style)
          Sets the style of this item.
 
Methods inherited from class de.enough.polish.ui.TextEffect
animate, animate, drawStrings, getFont, getFontHeight, getLeftX, getRgbData, getRgbData, getRgbData, getTopY, getTopY, hideNotify, releaseResources, showNotify, stringWidth, wrap
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

VerticalSplitTextEffect

public VerticalSplitTextEffect()
Creates a new split text effect

Method Detail

setStyle

public void setStyle(Style style)
Description copied from class: TextEffect
Sets the style of this item. Subclasses can override this method for getting specific settings.

Overrides:
setStyle in class TextEffect
Parameters:
style - the new style for this item.

drawString

public void drawString(java.lang.String text,
                       int textColor,
                       int x,
                       int y,
                       int orientation,
                       javax.microedition.lcdui.Graphics g)
Description copied from class: TextEffect
Paints the text and applies the text effect.

Specified by:
drawString in class TextEffect
Parameters:
text - the text
textColor - the color of the text
x - x coordinate
y - y coordinate
orientation - the orientation, e.g. Graphics.TOP | Graphics.LEFT or Graphics.TOP | Graphics.HCENTER
g - the graphics context